Suicide for the Masses
March 4th, 2010
The Suicide Package
For those in dire need of relief from life. If you’re going to do it. Do it right.
Nothing is more pitiful than a failed suicide. There are many reasons for wanting to kill yourself. And just about as many ways to do it. However, why then, do so many people fail at it? Fear of failure. Fear of success. Fear of what comes after. Our product is designed to help.
When you send us your information, we create a customized package that caters to all of your needs.
First of all we erase the fear. Contained in the box is a set of legal documents accompanied with a set of simple instructions in order to set your worldy affairs in order. Confused by the word beneficiary? Not sure who’ll take care of your kids? Funeral arrangements? Don’t worry. 15 minutes will set your mind at ease.
Also contained in the box is a set of custom engraved pens and ultra fine parchment for writing a suicide note. We’ve also included a small dictionary of key phrases in order to help stimulate your mind while writing. Like, “goodbye sweet prince” or “avast ye world.”
Location, location, location. We will scout out and recommend prime locations (if you’re not doing it in your own home) for the act. Privacy garunteed and chances of been found vary, depending on your preferences.
For the deed itself we’ve included a wide range of options. Based on your pre-filled questionairre we will include options for swift and silent, long and painful, messy and cruel, and far more. We aim to please! Assassins are also available should you choose to take matters out of your own hands. Just give us a call.
Example Kit
For a 16 year old male from north new hampshire.
- Will
- Suicide Note
- 3 sample suicide notes, quoting famous writers of the 16th century
- Bubble Bath, lavender
- Candles, black, unscented
- Bloodletter Knife, serrated
- Topical Anesthesia
- Instructions on capturing streaming video and automatically uploading to youtube.
- Data Erasure Toolkit
things that inspire me…
March 1st, 2010
Animatic and more boards
March 1st, 2010
a movie and some statistics: waste for the week
February 25th, 2010
Consumption from Milena Selkirk on Vimeo.
I worked with Milena for this assignment. We were inspired by a scene from the Disney classic animated film Lady & The Tramp, where Lady and the tramp share a bowl of pasta and decided to use it as a metaphor for energy. See the original clip here.
I tried to calculate my waste in terms of weight or amount. I found out that pretty much everything I used this week was recycleble. That’s nice, though it seems to be more by design than accident.
- ~10 lbs or assorted paper & plastic recycleable garbage
- ~500 gallons of water used ( calculated using this )
- not sure how to measure electricity use but i have 2 game consoles constantly plugged in (if off most of the time) and my computer is on/plugged in almost 24/7
thesis scribbles
February 22nd, 2010
These are sketches / abstract storyboards for my project. Below the pictures is the ~general~ storyline.
something
February 20th, 2010
a creature, a man
takes a step foward and
we realize that a step is
everything
cause and effect
situation where
the free lives lie and the
moonsing
free light
unequivocable charge
the ancients who dance and
rumpus moonshake dollar bills
soon follow
a system
February 19th, 2010
The assignment was to create a system. I worked w/ lara, elie, and milena to destroy worlds and conquer… oh wait. To create a game system where there’s a certain input and 3 outputs.
The Input
One sheet of paper with a short poem on it.
Rules
• Each person in the team chooses a role
• Everyone can only perform tasks associated with their role
• Every teammate must participate to create the output
- Everyone must pick a role
- Each person must perform their role
before the end of the task
- If manager, you must direct and order
teammates, they can not operate unless you
say so.
- If you choose to take a break, it must be for
the entire duration of the task and can not
help your teammates.
• 3 goals are revealed after the roles are
established
• You can change roles after each goal
• You have 3 minutes to complete each goal
Roles
• Colorer: Color, black out
• Word changer: Change any word on the sheet of
paper
• Cutter: Cut, shred, destroy
• Attacher: Use paper clips, glue, stapler
• Folder: Fold paper
• Printer: Print paper with any content on it
• Manager: Direct teammates who must follow your
instructions
• Gopher/Take a break: Fetch whatever teammates
request or decide to take a break during the task
Outputs
1. Make a duck.
2. Make a poem/story about your duck.
3. Exhibit your poem/story and your duck.
Group Thoughts
We are inviting the mind as a process itself.
Specific goals have a blur once put through
the relative, interpretive mind of the human.
How many ways can you think of representing
our goals with the items that are given to
you?
A closed system verging on emergent.
It has a start and a finish, yet the flexibility to
give different results. Such as the possible
combinations of roles that can exist in each
group. The team can have different
capabilities which will result in different
interpretations of the tasks.
sweet love
February 18th, 2010
I went out to play
On a virtuous day
In this sea they call sweet love.
I found a nice girl,
So i gave her a twirl
And tried on her velvet glove.
She gave me a smile
Then laughed for a long while.
I’m sure she thought of a joke,
A joke,
A joke,
I’m sure sure she thought of a joke.
Love Sequitur
February 18th, 2010
An experiment of sorts in digital poetry.
still thinking about thesis
February 16th, 2010
My thesis is //
// Essentially the split between reality and reality.
There is the reality you imagine you are in… and then the reality that really is. You are constantly constructing a false reality for yourself. (The fact that I call it a false reality is somewhat misleading. No matter how false it is, as long as it is real to you, then it remains a reality).
What truly goes on, if realized in a way that you could understand, would destroy your reality and create a new one. Humans are, after a certain age, more and more resistant to this rather personal destruction of a world they’ve long struggled to create. And so when presenting ideas to them, the best way to do it is through abstraction and fantasy.
You must lead them to these new realities by introducting new ideas in ways that do not hammer at them, but rather present themselves in ways that allow them to occur as if the subject has thought of them as his/her own.
It must, in essence, become “unreal.”











































