Archive for April, 2009



fighter animatic / i hate premiere pro

Wednesday, April 15th, 2009

A quick animatic on my upcoming animation + I couldnt figure out how to get this to export without that wierd blurriness.

Also, the images used for the animatic and the two main character designs. They don’t have eyes or mouth for now. I’ll design those later.


hero


villan


storyboard7

story idea for methods final project

Wednesday, April 8th, 2009

storyboard6

this will be a fighting sequence with some very humorous dialogue. more to follow as i develop this idea. i want to use the technique of bodypart reveal shown in shigurui

The cuteness of things

Tuesday, April 7th, 2009

So an interesting topic was raised recently. And i’m curious, how far can cute take you before it becomes perverse or scary? So here’s the storyboard for an comic / animation / (moving comic with sound) with I plan to do.
storyboard5 or as PDF


I’m not sure which of the two endings I want to go with. Should the girl die by teddy bear? Or should the teddy bear suffer burnination?

PostMor (animal subject/object)

Monday, April 6th, 2009

So here’s the wrap-up for the animal subject and object projects.

I really had fun with these projects. It was fun figuring out how to get the right point of view and present things in a way that got everything across. These are supposed to be 2 seperate pieces giving two viewpoints of the same story. It kind of worked and didn’t at the same time. A couple people who saw it got it, but they said that the pieces were two distinct and didn’t seem like they went together.


I got a few good suggestions for the two pieces.

  • Add flicker lines to the subject animation to give it a more old time movie feel. (I’m going to incorporate that technique into a different animation now.)
  • Slow down the words in the object animation. Which is a good point. Especially on a bigger screen where your eyes don’t read as fast.
  • The gunshot transition in the object animation. Flash a red screen and make it more violent. Funny story, I had the same thought about making it more violent, but I didnt shake the camera enough I guess. It looked too smooth.