Archive for the ‘Art’ Category



I made a stick and then I eated it.

Thursday, January 28th, 2010

Well not really. I did make a stick through, that part is true.

The theme of the assignemnt this week was to make something “nice.”

So I did. Pics to follow.

Baby Dreams

Sunday, December 20th, 2009

So the baby head project has been renamed to “Baby Dreams.” No one knows what a baby dreams about. This sculpture tries to capture the essence of those dreams.

Here’s some photos from the making of.

modeling river

Sunday, November 29th, 2009

I made a couple models to get a grasp of the scale and shape of the giant baby head before actually making it. It really helped me in terms of getting a grasp of how to setup the wireframe and everything.

River – A giant baby head

Monday, November 23rd, 2009

So. Here’s a sketch for the basic idea I have for my video sculpture final project.

sketchy

It’s changed a bit since I made that sketch. Here’s the skinny:


The orficies of a (giant) baby’s head as an entrance into baby dreams of their past lives.
Using the eyes, nose, mouth and back of head as portals.


For head: A curved surface with broken mirrors lining it..


For the eyes, a rapidly twitching eyeball representing REM sleep in one and an infinitely zooming picture in another (content to be decided: theme is past lives).


In the mouth I want to do something where its big enough to put your head in. On the bottom would be a kinetic sculpture scene reminiscent of philip beesley’s stuff the main interaction would be blowing on it. On the sides would be speakers encouranging to blow in one year and babies crying or eating in another.


In the nostrils.. a tiny screens showing an abstraction of smell.


I’m working on this idea w/ mol-mol

Into the Looking Glass

Monday, November 2nd, 2009

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There is a super-natural force in this world that, for lack of a better name, is known simply as “The White Rabbit.”

This being is the guardian of the gates between worlds. Though seeminlgy uninvolved, it is believed by an enlightened few that it holds a large malevolent force at bay by the virtue of its actions. Using its powers of transfer, it is occassionaly encountered by rather unprepossessing individuals and opens paths for them to other worlds. It never forces, hardly ever coerces, but they always go. These individuals then go on to other worlds, affecting major large and long term changes, often for the better, before their eventual return (or lack thereof) to their original worlds.

A few unlucky individuals have tried to capture or control the white rabbit. All have ended in failure. The most spectacular and famous of these was done by one Professor A. Vyule. He made a remark to his colleagues on night that he was going to invoke and control the white rabbit and use its power to travel this world and beyond.

And travel he did. All over Europe, several parts of him were found, all imprinted with a small burnt tattoo of a white rabbit.

Needless to say, such attempts did not continue. The old method of sitting in fields under cozy trees, waiting for a chance encounter seemed like a much better way of going about things.

Still, his experiment did bear some fruit. Found clutched in his right hand (Spain) was a thick piece of glass engraved with a small white rabbit. It was thought to be a careless piece of rubbish at first, but then a young child held it up to the light and reported seeing scenes from another world.

The news spread like wildfire. People came from all parts of the world to study it. Eventually, one smart scientist found that by embedding the glass to the end of a spyglass, its powers were magnified and you could see remarkable landscapes from this world and those beyond.

And so we present to you the Jewel of our Arcane Collection:

A. Vyule’s Looking Glass

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Experimental Video: Evince

Monday, September 28th, 2009

Here’s a video I made which tries to show terror / sadness through forms.
The sounds are from freesound.org.
This video was inspired by these prints by Angela Chen.

bear, the mostport

Monday, May 4th, 2009

So I finished the bear animation and it was pretty well recieved. I was trying to see if I could take a cute thing and make it not quite so cute. I’m not sure wether or not I succeeded in that. It turned out to be pretty amusing, but still within the realm of “cute” according to the feedback I got.

One interesting piece of feedback I got was that I should perhaps have made the girl masturbate with the bear. That’s not really the route I wanted to take, but it would have been pretty provocative. In the end, I’m pretty happy with the piece, though the side view of the girl needs more work in my opinion. I think I like working with these flat (2D) characters. At least for pieces like this.

The cuteness of things

Tuesday, April 7th, 2009

So an interesting topic was raised recently. And i’m curious, how far can cute take you before it becomes perverse or scary? So here’s the storyboard for an comic / animation / (moving comic with sound) with I plan to do.
storyboard5 or as PDF


I’m not sure which of the two endings I want to go with. Should the girl die by teddy bear? Or should the teddy bear suffer burnination?

PostMor (animal subject/object)

Monday, April 6th, 2009

So here’s the wrap-up for the animal subject and object projects.

I really had fun with these projects. It was fun figuring out how to get the right point of view and present things in a way that got everything across. These are supposed to be 2 seperate pieces giving two viewpoints of the same story. It kind of worked and didn’t at the same time. A couple people who saw it got it, but they said that the pieces were two distinct and didn’t seem like they went together.


I got a few good suggestions for the two pieces.

  • Add flicker lines to the subject animation to give it a more old time movie feel. (I’m going to incorporate that technique into a different animation now.)
  • Slow down the words in the object animation. Which is a good point. Especially on a bigger screen where your eyes don’t read as fast.
  • The gunshot transition in the object animation. Flash a red screen and make it more violent. Funny story, I had the same thought about making it more violent, but I didnt shake the camera enough I guess. It looked too smooth.

Mordume the Opossum 2

Tuesday, March 24th, 2009

Here’s part two, from the animal’s POV.